Tutorial on rendering a scene with an HDRI in Maya using Arnold in 3d World Magazine issue #241.
![](https://pro2-bar-s3-cdn-cf1.myportfolio.com/9ae3bc74e64b7d23b7ad3701968a9dd1/9fda07c9-a0cb-433a-bbdf-bc8fe87b2365_rw_1920.jpeg?h=c0b93e992ed39b6e7b2c38d16f24efa3)
The final render used for the magazine.
![](https://pro2-bar-s3-cdn-cf1.myportfolio.com/9ae3bc74e64b7d23b7ad3701968a9dd1/93641d93-466a-4c79-b064-87cdd0dd08d4_rw_1920.png?h=6ddb9376171727f1765169d7e212a50f)
The main viewport in Maya showing the scene setup.
![](https://pro2-bar-s3-cdn-cf.myportfolio.com/9ae3bc74e64b7d23b7ad3701968a9dd1/8a6f4395-e915-4c49-b1e8-7da348831ad0_rw_1920.png?h=4da82223a1e9835c16a64926a034b8cf)
The 360 HDR image used for the scene. I captured this image using a Nikon Keymission 360.