Lighting and Rendering Examples

Class demonstration render to create crepuscular rays with a partiVolume Mental Ray network.

Example render to show global illumination for an interior using Mental Ray Physical Sun and Sky.

Example render of the same environment to show global illumination using Mental Ray with interior practical lighting.

A simple project that demonstrates Image Based Lighting using a High Dynamic Range image, with Final Gather and Global Illumination, with caustics. The idea here is to take a simple object and incorporate it in an environment.

An example of HDR image based lighting, with basic objects rendered with caustics as an example to show these effects. This was created for a class to demonstrate how to set up a scene to render caustics and global illumination, with nothing but image based lighting.

Creating an HDR for image based lighting from a Maya scene. This simulates HDR light probe photography in a virtual environment.